Monday, May 21

This isn't a post about Starcraft 2.

I'm a horrible liar. Of course this post is about Starcraft 2.

"Hell, it's about time."

The unnamed marine in Starcraft 2's trailer put it best. It sure was about time.

You know that a game is going to be huge when it's the #1 news item in the splash screen of World of Warcraft. The PC gaming market definitely needs a successful game that's not an MMORPG at the moment.

(On a side note, can anyone believe it's already ten (10) years since Starcraft was released? Sweet Jebus.)

And am I ever glad that Blizzard's big announcement wasn't a Starcraft MMORPG. Not only did it make little financial sense, as WoW is still going strong, and a Starcraft MMO would be a bitch to balance properly, we didn't really need another MMO. Honestly, the market is becoming saturated as it is, there is no real need for another MMO based on a well-known and beloved franchise.

Of course, this being the Internet, many people were disappointed by the announcement, my favorite type being the ones who accused Blizzard of being afraid of creating something new and original and not as derivative as Starcraft, while at the same time demanding Diablo 3. Ah, Irony, how I love thee.

There are a few things about Starcraft 2 that worry me a bit, but now is not the time for that. Excitement is still high over the announcement, and there's no reason to spoil that mood. I'll make another post regarding this game in the near future.

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